Wednesday, February 23, 2011

The Story Thus Far...

This is all concept work (visual) that was born from yesterday morning to the time I was cut last night.  My writing is pretty much chicken scratch, but the notes will likely be irrelevant come time for the final design.

This was the first page drawn, conceptualizing the main character build, as well as some of the elements of the game.  It's very possible that the bars and meters will be contextual.
More examples of characters, Management (Upper Left), Customers (Top Right, Bottom Left), and a server holding too many trays (Bottom Right) 


Pretty much concept about what happens when you collect tips (think sorta like Link getting a special item in the Zelda series) (Top), Little hellions usually mean at least an extra 5 minutes of work.  Period. (Bottom)

You can yell and scream all you want, but money is motivation.  Pay your non-tipped co-workers - it will save your ass.

2 comments:

  1. You should have "Spit in Food" option to release stress.

    -James Johnson

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  2. Lol. I assure you - "stress relief" will be in there for sure. (Just don't let the management or ratty co-workers see you! ;))

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